Hop Hop Miner
Hop Hop Miner is an action-procedural game where you need to collect as many golden gem as possible. All the caves are made procedurally so they are different every time (so if you loose, try again!). You start only with 3 lives and there is a permadeath, so choose wisely upgrades from the shop!
How many golden gems can you collect? Post the screenshot down below! :)
This games was made in 7 days for the VimJam with jam focus on "collectables" and a theme "there and back".
For collectables I decided to go for the gems that are crucial in this game since you need them in order to buy upgrades and proceed.
For the theme "there and back" the player need to collect the golden gem and carry it back.
This is my first time with procedural generation, so be understanding! XD
Follow me on twitter if you like my game @hav24
Controls:
- Arrow keys or WASD to move (you can move only left and right).
- Mouse click to buy upgrades from the shop.
Credits:
All assets were made by me. Alessandro Pezzetti aka havana24 (except for the music, credit below).
8bit sound effects made with Bfxr.
Background music by Playonloop.com
Pixel font by Kenney.nl.
A game made by havana24.net
Twitter @hav24
Comments
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The trick is to not increase the rope length until you buy all useful bonus, so you will be least in danger.
I have never been more addicted and angry at a game at the same time. Thank you Havana24.😘
Does my progress save after I exit or click to go back? I'm afraid it won't save.
Also there's this glitch bug on the bottom right where my mining dude gets stuck inside the rock walls and can't get out!
Died because I got stuck between a caterpillar and a wall and was softlocked xd
It's ok though, but awesome record! :)
Serious memory leak, fun but effectively unplayble after 5min...
This game. was. G O O D!! I loved playing it and I found myself addicted! The game is really well *made and I liked when the rope was too short or when you got the gem (yay! :D) you GO BACK! I then realized how important it was to kill enemies- I learned the hard way ;-; The art was amazing and I loved how the flying enemy looks like Dratini! Great work! 10/10
very fun at first but quickly becomes too easy
Played a round of this game and it looks really fun! Art and music is great too. Reminds me of Water's Fine if you've played it?
This was super addicting. I could play this for hours. I loved the tone shift on the way back up, like you made it this far, can you get back? Art and feedback especially were on point!
One of the best game I played in this jams! Great use of the theme "there and back" but pretty ok idea of collectible gem and buying upgrade since it has been done multiple time. Well done with the generated map! Nice artstyle both the characters, creatures, and environment.
Although the difficulty increase should be more interesting and intense for it to not get boring and repetitive.
All in all, you are already a professional game developers with this kind of quality you can produce.
Here's our jam game if you like to try https://meltedbrainz.itch.io/the-forgotten-artifact
There might be a memory leak, after a while the game filled all my 8GB memory and 1GB from the swap (on Linux). I played the game in Firefox.
Also here is where i got before my pc freeze (sry for the big resolution):
Woah that's amazing! I can't even past cave 5! Thanks for playing it, I'll check this memory leak issue. :)
I had an easy tactic: Get a +5 meter upgrade, and then buy everything you can EXCEPT for the +meters, and the reload shop upgrade. When the game becomes enough easy with all of your upgrades, then start buying EVERYTHING including the +meters, and the reload shops.
Really fun! I love it!
Super fun idea just feals a bit to repetetiv
Everything about this game is just... good! :D
The music, the idea, the graphics (okay.. maybe thats the only things that i would like to see improve).
I really think this is one of the best games on this game jam!
Very good game!